FROG ADVENTURES

Summary:
-This was my own experimentation with Unreal Engine. The game is basically a frog simulator. You eat flies and you escape from snakes. I used readily available assets to really push my programming and level design skills at hand. 

What I did: 
-Everything was done by me. I programmed, animated, and designed the entire game.

Partners: 
-I worked on the game alone. 

Engine and Tools: 
-Unreal Engine, Quixel, Blender, Sketchfab

Project Length:
-About one week.
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