Summary:
-This was my own experimentation with Unreal Engine. The game is basically a frog simulator. You eat flies and you escape from snakes. I used readily available assets to really push my programming and level design skills at hand.
What I did:
-Everything was done by me. I programmed, animated, and designed the entire game.
Partners:
-I worked on the game alone.
Engine and Tools:
-Unreal Engine, Quixel, Blender, Sketchfab
Project Length:
-About one week.

