Summary:
-This was a game made in collaboration with the University of Groningen (RUG) to raise awareness about microplastics while encouraging real-world (core) behavior changes.
What I did:
-I was the character designer and the animator for the game. I also helped with concepting, researching, and programming certain parts.
Partners:
-Me, Mihai Iulian Paduretu, Elise Koezema, Thomas Bakker, and Marit Bouma.
Engine and Tools:
-Unity, Blender, Substance Painter
Project Length:
-16 Weeks

